/*
* jQuery.ImageSwitch
* Version: 1.1.0
* http://www.hieu.co.uk/ImageSwitch/
*
* Copyright (c) 2009 Hieu Pham - http://www.hieu.co.uk
* COMMON DEVELOPMENT AND DISTRIBUTION LICENSE (CDDL)
* http://www.opensource.org/licenses/cddl1.php
*
* Date: 24/01/2011
* Revision: 50
*/
//This function to preload the image before using it in the function
var Debug = function(mess, line){
if(!$("#Debug"))
{
$("body").append("
");
}
if(line){
$("#Debug").html($("#Debug").html()+"
"+mess);
}
else{
$("#Debug").html($("#Debug").html()+mess);
}
};
var max_ImageSwitch_Effect_ID = 0;
(function($) {
$.fn.ImageSwitch = function(Arguements, FuntionHandle) {
var defaults = {
Type: "FadeIn", // Type of effect to run the function
NewImage: "", //The new image will be loaded in
EffectOriginal: true,
Speed: 1000, //Speed of the effect
StartLeft: 50, //The position the effect start compare to the original position could be (-)
StartTop: 0,
StartOpacity: 0, //Which start opacity it would be
EndLeft: -50, //The position the effect end compare to the original position could be (-)
EndTop: 0,
EndOpacity: 0, //Which start opacity it would be
Direction: "RightLeft", //Which Way the image will be sroll
Door1: "", //The image for the door 1
Door2: "" //The image for the door 2
};
var Args = $.extend(defaults, Arguements);
var Obj = this; // Just a way to reference to this obj in case we need to pass in another event handle
//To specific which obj ID the effect will associate to
var EffectID = 0;
var EffectImageId; //The id of effect image layer : #GrpEffectImg + EffectID
var EffectDivId1; //The id of effect div layer : #GrpEffectDiv2 + EffectID
var EffectDivId2; //The id of effect div layer : #GrpEffectDiv2 + EffectID
var EndFunction = function() {
Obj.data("imageswitch", -1);
};
if ($.isFunction(FuntionHandle)) {
EndFunction = function() {
FuntionHandle();
Obj.data(Obj, -1);
};
}
//-----------------------------------------------------------------------------------------------------------
//The original image will be fade out when the new image will fade in
var FadeImage = function() {
//Generate the effect map, move the effect map overlay the original map
Obj.parent().append("
");
$(EffectImageId).attr("src", Obj.attr("src"));
$(EffectImageId).css("position", "absolute");
$(EffectImageId).css("top", Obj.position().top);
$(EffectImageId).css("left", Obj.position().left);
$(EffectImageId).css("opacity", 1);
//Change image of the original map
Obj.attr("src", Args.NewImage);
//Need something special when user want to keep no effect for the orignal
if (Args.EffectOriginal) {
//Set the start opacity, as the effect will fade out we set in start at 1, vice versa for the original
Obj.css("opacity", Args.StartOpacity);
//Fade in the original image
Obj.animate({ "opacity": 1 }, Args.Speed);
}
//Start effect animation
$(EffectImageId).animate({ "opacity": 0 }, Args.Speed, function() {
//Remove the effect image when finish the effect
$(EffectImageId).remove();
EndFunction();
});
};
//-----------------------------------------------------------------------------------------------------------
//The new image will fly from the startPosition with the StartOpacity
var Fly = function(FlyIn) {
//Generate the effect map, move the effect map overlay the original map
$("body").append("
");
$(EffectImageId).css("position", "absolute");
if (FlyIn) {
//As the new image will fly in, so we set the effect image src = new image
$(EffectImageId).attr("src", Args.NewImage);
$(EffectImageId).css("top", Obj.offset().top + Args.StartTop);
$(EffectImageId).css("left", Obj.offset().left + Args.StartLeft);
$(EffectImageId).css("opacity", Args.StartOpacity);
EndTop = Obj.offset().top;
EndLeft = Obj.offset().left;
//Change the opacity base on the input
EndOpacity = 1;
} else {
//As the old image will fly out, so we set the effect image src = new image
//The effect image will be on top of the old image and hide the old image
//So we could set the old image with the new src
$(EffectImageId).attr("src", Obj.attr("src"));
Obj.attr("src", Args.NewImage);
$(EffectImageId).css("top", Obj.offset().top);
$(EffectImageId).css("left", Obj.offset().left);
$(EffectImageId).css("opacity", 1);
EndTop = Obj.offset().top + Args.EndTop;
EndLeft = Obj.offset().left + Args.EndLeft;
//Change the opacity base on the input
EndOpacity = Args.EndOpacity;
}
//Let the effect start fly in
$(EffectImageId).animate({ "opacity": EndOpacity, "top": EndTop,
"left": EndLeft
}, Args.Speed,
function() {
Obj.attr("src", Args.NewImage);
$(EffectImageId).remove();
EndFunction();
});
};
//-----------------------------------------------------------------------------------------------------------
//The new image will scoll in and kick the old image out.
//With the setting ScollIn = false, The original image will scroll out and reveal the new image
var Scroll = function(ScrollIn) {
//Save the original status so we could set it in the end
var backup = Obj.clone(true);
//Create a viewport for it
Obj.wrap("");
$("#GrpViewport-" + EffectID).css("overflow", "hidden");
$("#GrpViewport-" + EffectID).width(Obj.width());
$("#GrpViewport-" + EffectID).height(Obj.height());
//Generate the effect map, move the effect map overlay the original map
$("#GrpViewport-" + EffectID).append("
");
$(EffectImageId).css("position", "absolute");
//Find where the Effect Image start
var StartTop = 0;
var StartLeft = 0;
switch (Args.Direction) {
case "RightLeft": StartLeft = -Obj.width(); break;
case "LeftRight": StartLeft = Obj.width(); break;
case "TopDown": StartTop = -Obj.height(); break;
case "DownTop": StartTop = Obj.height(); break;
}
//In scroll in using the Start position, else, Set it to 0 so it could scroll out
//Also need o set the destination of the animate different
if (ScrollIn) {
$(EffectImageId).attr("src", Args.NewImage);
$(EffectImageId).css("top", StartTop);
$(EffectImageId).css("left", StartLeft);
$(EffectImageId).css("opacity", Args.StartOpacity);
EndTop = 0;
EndLeft = 0;
//Don't change the opacity if it scroll in
EndOpacity = 1;
} else {
$(EffectImageId).attr("src", Obj.attr("src"));
$(EffectImageId).css("left", 0);
$(EffectImageId).css("top", 0);
Obj.attr("src", Args.NewImage);
EndTop = StartTop;
EndLeft = StartLeft;
//Change the opacity base on the input
EndOpacity = Args.EndOpacity;
}
//We need to treat absolute position different
//In some case there're text arround the image, it could be a bit mess up
if (Obj.css("position") != "absolute") {
$("#GrpViewport-" + EffectID).css("position", "relative");
Obj.css("position", "absolute");
}
else {
$("#GrpViewport-" + EffectID).css("position", "absolute");
$("#GrpViewport-" + EffectID).css("left", Obj.css("left"));
$("#GrpViewport-" + EffectID).css("top", Obj.css("top"));
Obj.css("top", 0);
Obj.css("left", 0);
}
//if effect the original image, then move it as well
if (Args.EffectOriginal && ScrollIn) {
//Move the original image along
Obj.animate({ "top": -StartTop,
"left": -StartLeft
}, Args.Speed);
}
//Start the effect
$(EffectImageId).animate({ "opacity": EndOpacity, "top": EndTop, "left": EndLeft }, Args.Speed,
function() {
//Finish the effect, and replace the viewport with this area
backup.attr("src", Args.NewImage);
//Also remove the Attr for imageswitch
backup.removeAttr("imageswitch");
$("#GrpViewport-" + EffectID).replaceWith(backup);
EndFunction();
});
};
//-----------------------------------------------------------------------------------------------------------
//A door come out create an effect door close.then open the new image
var SingleDoor = function() {
//Save the original status so we could set it in the end
var backup = Obj.clone(true);
//Create a viewport for it
Obj.wrap("");
$("#GrpViewport").css("overflow", "hidden");
$("#GrpViewport").width(Obj.width());
$("#GrpViewport").height(Obj.height());
//Generate the effect map, move the effect map overlay the original map
$("#GrpViewport").append("");
$(EffectDivId1).attr("src", Args.NewImage);
$(EffectDivId1).css("position", "absolute");
$(EffectDivId1).css("background-color", "#FFF");
if (Args.Door1.length > 0) {
$(EffectDivId1).css("background", Args.Door1);
}
$(EffectDivId1).width(Obj.width());
$(EffectDivId1).height(Obj.height());
//Find where the Effect Image start
var StartTop = 0;
var StartLeft = 0;
switch (Args.Direction) {
case "RightLeft": StartLeft = -Obj.width(); break;
case "LeftRight": StartLeft = Obj.width(); break;
case "TopDown": StartTop = -Obj.height(); break;
case "DownTop": StartTop = Obj.height(); break;
}
$(EffectDivId1).css("top", StartTop);
$(EffectDivId1).css("left", StartLeft);
//We need to treat absolute position different
if (Obj.css("position") != "absolute") {
$("#GrpViewport").css("position", "relative");
Obj.css("position", "absolute");
}
else {
$("#GrpViewport").css("position", "absolute");
$("#GrpViewport").css("left", Obj.css("left"));
$("#GrpViewport").css("top", Obj.css("top"));
Obj.css("top", 0);
Obj.css("left", 0);
}
//Start Close the Door
$(EffectDivId1).animate({ "top": 0, "left": 0 }, Args.Speed, function() {
//Finish the first effect change the image and open the door
Obj.attr("src", Args.NewImage);
//Start open the door
$(EffectDivId1).animate({ "top": StartTop, "left": StartLeft }, Args.Speed, function() {
//Reset style
backup.attr("src", Args.NewImage);
//Also remove the Attr for imageswitch
backup.removeAttr("imageswitch");
$("#GrpViewport").replaceWith(backup);
EndFunction();
});
});
};
//-----------------------------------------------------------------------------------------------------------
//Same with single door but with this effect, there will be 2 door
var DoubleDoor = function() {
//Save the original status so we could set it in the end
var orgPosition = Obj.css("position");
var orgLeft = Obj.css("left");
var orgTop = Obj.css("top");
//Create a viewport for it
Obj.wrap("");
$("#GrpViewport").css("overflow", "hidden");
$("#GrpViewport").width(Obj.width());
$("#GrpViewport").height(Obj.height());
//Generate the effect map, move the effect map overlay the original map
$("#GrpViewport").append("");
$(EffectDivId1).css("position", "absolute");
$(EffectDivId1).css("background-color", "#FFF");
if (Args.Door1.length > 0) {
$(EffectDivId1).css("background", Args.Door1);
}
$(EffectDivId1).width(Obj.width());
$(EffectDivId1).height(Obj.height());
//We need the second door
$("#GrpViewport").append("");
$(EffectDivId2).css("position", "absolute");
$(EffectDivId2).css("background-color", "#FFF");
if (Args.Door2.length > 0) {
$(EffectDivId2).css("background", Args.Door2);
}
$(EffectDivId2).width(Obj.width());
$(EffectDivId2).height(Obj.height());
//Find where the Effect Image start
var StartTop = 0;
var StartLeft = 0;
switch (Args.Direction) {
case "RightLeft": StartLeft = -Obj.width(); break;
case "LeftRight": StartLeft = Obj.width(); break;
case "TopDown": StartTop = -Obj.height(); break;
case "DownTop": StartTop = Obj.height(); break;
}
$(EffectDivId1).css("top", StartTop);
$(EffectDivId1).css("left", StartLeft);
$(EffectDivId2).css("top", -StartTop);
$(EffectDivId2).css("left", -StartLeft);
//set the background for the door effect so it look different
if (!Args.EffectOriginal) {
$(EffectDivId1).css("background", "#FFF url(" + Args.NewImage + ") no-repeat " + -StartLeft / 2 + "px " + -StartTop / 2 + "px");
$(EffectDivId2).css("background", "#FFF url(" + Args.NewImage + ") no-repeat " + StartLeft / 2 + "px " + StartTop / 2 + "px");
}
//We need to treat absolute position different
if (Obj.css("position") != "absolute") {
$("#GrpViewport").css("position", "relative");
Obj.css("position", "absolute");
}
else {
$("#GrpViewport").css("position", "absolute");
$("#GrpViewport").css("left", orgLeft);
$("#GrpViewport").css("top", orgTop);
Obj.css("position", "absolute");
Obj.css("top", 0);
Obj.css("left", 0);
}
//Start Close the Door
$(EffectDivId1).animate({ "top": StartTop / 2, "left": StartLeft / 2 }, Args.Speed, function() {
//Finish the first effect change the image and open the door
Obj.attr("src", Args.NewImage);
//If EffectOriginal isn't on mean two door stick into the new image, then stop here. Else carry on
if (!Args.EffectOriginal) {
Obj.css("position", orgPosition);
Obj.css("top", orgTop);
Obj.css("left", orgLeft);
$("#GrpViewport").replaceWith(Obj);
} else {
//Start open the door
$(EffectDivId1).animate({ "top": StartTop, "left": StartLeft }, Args.Speed, function() {
//Reset style
Obj.css("position", orgPosition);
Obj.css("top", orgTop);
Obj.css("left", orgLeft);
$("#GrpViewport").replaceWith(Obj);
});
}
});
$(EffectDivId2).animate({ "top": -StartTop / 2, "left": -StartLeft / 2 }, Args.Speed, function() {
//Finish the first effect change the image and open the door
Obj.attr("src", Args.NewImage);
//If EffectOriginal isn't on mean two door stick into the new image, then stop here. Else carry on
if (!Args.EffectOriginal) {
EndFunction();
} else {
//Start open the door
$(EffectDivId2).animate({ "top": -StartTop, "left": -StartLeft }, Args.Speed, function() {
//Run the end effect
EndFunction();
});
}
});
};
//-----------------------------------------------------------------------------------------------------------
//The new image will flip from the back of the old one to the top
//If FlipIn is false, then the old image will flip to the back reveal the new one
var Flip = function(FlipIn) {
var backup = Obj.clone(true);
if (Obj.css("z-index") == 'auto') {
Obj.css("z-index", 100);
}
//if (position different then absolute and relative then it should be relative)
if (Obj.css("position") != "absolute") {
Obj.css("position", "relative");
}
//Generate the effect map, move the effect map overlay the original map
$("body").append("
");
$(EffectImageId).css("position", "absolute");
$(EffectImageId).css("top", Obj.offset().top);
$(EffectImageId).css("left", Obj.offset().left);
if (FlipIn) {
$(EffectImageId).css("opacity", Args.StartOpacity);
//So this layer will be under the original image
$(EffectImageId).css("z-index", Obj.css("z-index") - 1);
$(EffectImageId).attr("src", Args.NewImage);
} else {
$(EffectImageId).css("opacity", 1);
//This layer will be on top the original image
$(EffectImageId).css("z-index", Obj.css("z-index") + 1);
//Turn in to the fake old image
$(EffectImageId).attr("src", Obj.attr("src"));
Obj.attr("src", Args.NewImage);
}
//Find where the effect layer stop
if (Math.abs(Args.EndTop) < Obj.height() && Math.abs(Args.EndLeft) < Obj.width()) {
EndTop = Obj.offset().top;
EndLeft = Obj.offset().left + Obj.width();
} else {
EndTop = Obj.offset().top + Args.EndTop;
EndLeft = Obj.offset().left + Args.EndLeft;
}
EndOpacity = 1;
//Let the effect start,
$(EffectImageId).animate({ "opacity": EndOpacity, "top": EndTop,
"left": EndLeft
}, Args.Speed,
function() {
//Now the effect image is out, move it back again
if (FlipIn) {
$(EffectImageId).css("z-index", 101);
} else {
EndOpacity = Args.EndOpacity;
$(EffectImageId).css("z-index", 2);
}
$(EffectImageId).animate({ "opacity": EndOpacity, "top": Obj.offset().top,
"left": Obj.offset().left
}, Args.Speed,
function() {
//Restore the image to the original
backup.attr("src", Args.NewImage);
//Also remove the Attr for imageswitch
backup.removeAttr("imageswitch");
Obj.replaceWith(backup);
$(EffectImageId).remove();
EndFunction();
});
});
};
return this.each(function() {
Obj = $(this);
if (!Obj.ImageAnimating()) {
EffectID = max_ImageSwitch_Effect_ID;
max_ImageSwitch_Effect_ID += 1;
//Mark the effect is running
Obj.data(Obj, EffectID);
EffectImageId = "#GrpEffectImg-" + EffectID; //The id of effect image layer : #GrpEffectImg- + EffectID
EffectDivId1 = "#GrpEffectDiv1-" + EffectID; //The id of effect div layer : #GrpEffectDiv1- + EffectID
EffectDivId2 = "#GrpEffectDiv2-" + EffectID; //The id of effect div layer : #GrpEffectDiv2- + EffectID
var TempImg = new Image();
TempImg.src = Args.NewImage;
$.ImagePreload(Args.NewImage, function() {
switch (Args.Type) {
case "FadeIn": FadeImage(); break;
case "FlyIn": Fly(true); break;
case "FlyOut": Fly(false); break;
case "FlipIn": Flip(true); break;
case "FlipOut": Flip(false); break;
case "ScrollIn": Scroll(true); break;
case "ScrollOut": Scroll(false); break;
case "SingleDoor": SingleDoor(); break;
case "DoubleDoor": DoubleDoor(); break;
}
});
}
});
};
})(jQuery);
//Check if a IS effect is running
(function($){
$.fn.ImageAnimating = function(){
if(this.data("imageswitch")>0){
return true;
}else{
return false;
}
};
})(jQuery);
//Stop a specific the IS effect if it's running
(function($){
$.fn.ImageStop = function(clearQueue, gotoEnd, EndFunction){
return this.each(function(){
if($(this).ImageAnimating()){
var EffectID = $.data(this,"imageswitch");
$("#GrpEffectImg-"+EffectID).stop(clearQueue, gotoEnd);
$("#GrpEffectDiv-"+EffectID).stop(clearQueue, gotoEnd);
$("#GrpEffectDiv1-"+EffectID).stop(clearQueue, gotoEnd);
$(this).stop(clearQueue, gotoEnd);
$("#GrpEffectImg-"+EffectID).remove();
$("#GrpEffectDiv-"+EffectID).remove();
$("#GrpEffectDiv1-"+EffectID).remove();
if($.isFunction(EndFunction)){
EndFunction();
}
}
});
};
})(jQuery);
//Stop all the IS effect running
(function($){
$.ImageStopAll = function(clearQueue, gotoEnd, EndFunction){
$(".GrpEffectImg").stop(clearQueue, gotoEnd);
$(".GrpEffectDiv").stop(clearQueue, gotoEnd);
$(".GrpEffectDiv1").stop(clearQueue, gotoEnd);
$(this).stop(clearQueue, gotoEnd);
$(".GrpEffectImg").remove();
$(".GrpEffectDiv").remove();
$(".GrpEffectDiv1").remove();
$.data(this, "imageswitch", -1);
if($.isFunction(EndFunction)){
EndFunction();
}
};
})(jQuery);
//Preload a specific image
(function($){
$.ImagePreload = function(FileName, EndFunction){
var TempImage = new Image();
TempImage.src = FileName;
if($.isFunction(EndFunction)){
$(TempImage).load(EndFunction());
}
};
})(jQuery);